The state wins, anarchism does too

The Anarchy+ channel, from which I continue to draw ideas from time to time, demonstrated a creative application of game theory to the anti-statist movement. As I have mentioned repeatedly, game theory is used not for proofs, but merely as a tool to illustrate the logic of one’s reasoning.

The reasoning there is roughly as follows. We are constantly presented with someone like Mad Max as an example of anarchy, and we get angry and try to show that we are “white and fluffy” and want something entirely different. The proposed model breaks down the outcomes of the war between anarchists and the state into a simple matrix, where our desired state of anarchy is the outcome “anarchism won, the state lost,” and the amorphousness we are warned about is the outcome “the state lost, anarchism lost as well.”

At the end, the article leaves a question hanging regarding what to put in the “state won, anarchists also won” square. If the state is defined as a system of centralized coercion and anarchism as a system of distributed deterrence, the author interprets the win-win situation as unattainable.

Of course, panarchists respond to this: nothing of the sort. Federalization, the transition to a system of extraterritorial contractual jurisdictions or functional overlapping competing jurisdictions, is precisely what the sought-after win-win means. The state wins because it is preserved as a system of centralized coercion, while its legitimacy increases sharply. Anarchism wins because the state is decentralized, the influence of citizens on politics is strengthened due to the drastic simplification of changing jurisdictions, and the state’s susceptibility to systems of distributed deterrence also increases.

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